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Data tables

Base building

Walls, floors and defenses

Every wall, gate, floor, roof, tower and shelter you can place, with the kit that places it, what it is made of and how much damage it takes. A piece with an entry under Upgraded from is not placed from a kit of its own: you place the earlier piece and upgrade it with a hammer.

163 rows
Aid TentFloors, roofs and sheltersUngraded7001
Command TentFloors, roofs and sheltersUngraded1,1001
DoorstepFloors, roofs and sheltersConcrete2,5001
Field ShelterFloors, roofs and sheltersTimber1,2001
Field TentFloors, roofs and sheltersUngraded9001
Fire LookoutFloors, roofs and sheltersReinforced4,4001
Fishing ShackFloors, roofs and sheltersTimber2,6001
Floor Slab (33 x 33 ft)Floors, roofs and sheltersConcrete50,31125
Floor Slab (33 x 6.6 ft)Floors, roofs and sheltersConcrete15,0465
Floor Slab (6.6 x 6.6 ft)Floors, roofs and sheltersConcrete4,5001
Floor Slab (13 x 13 ft)Floors, roofs and sheltersConcrete12,7274
Guard TowerFloors, roofs and sheltersMetal5,0001
Hunting StandFloors, roofs and sheltersTimber1,8001
Plank FloorFloors, roofs and sheltersTimber9001
Quarantine TentFloors, roofs and sheltersTimber8001
Rail FenceFloors, roofs and sheltersTimber3001
Rail PenFloors, roofs and sheltersUngraded1,0001
Ridge TentFloors, roofs and sheltersUngraded5001
Sheet Metal Entry StepsFloors, roofs and sheltersSheet Metal3,8001Stonework Entry Steps
Sheet Metal FloorFloors, roofs and sheltersSheet Metal6,0001Stonework Floor
Sheet Metal FoundationFloors, roofs and sheltersSheet Metal8,0001Stonework Foundation
Sheet Metal Frame PostFloors, roofs and sheltersSheet Metal5,2001Stonework Frame Post
Sheet Metal Ladder HatchFloors, roofs and sheltersSheet Metal3,8001Stonework Ladder Hatch
Sheet Metal Stair FloorFloors, roofs and sheltersSheet Metal6,6001Stonework Stair Floor
Sheet Metal StiltFloors, roofs and sheltersSheet Metal4,6001Timber Stilt
Sheet Metal Triangle FloorFloors, roofs and sheltersSheet Metal3,3001Stonework Triangle Floor
Sheet Metal Triangle FoundationFloors, roofs and sheltersSheet Metal4,4001Stonework Triangle Foundation
Slate Roof (33 x 33 ft)Floors, roofs and sheltersReinforced16,77025
Slate Roof (33 x 6.6 ft)Floors, roofs and sheltersReinforced5,0155
Slate Roof (6.6 x 6.6 ft)Floors, roofs and sheltersReinforced1,5001
Slate Roof (13 x 13 ft)Floors, roofs and sheltersReinforced4,2424
Small PenFloors, roofs and sheltersUngraded7001
Sniper TowerFloors, roofs and sheltersTimber3,5001
StaircaseFloors, roofs and sheltersConcrete4,0001
Steel Curb RampFloors, roofs and sheltersMetal5,6001Stone Curb Ramp
Steel PostFloors, roofs and sheltersMetal5,2001Stone Pillar
Steel Upper Floor RampFloors, roofs and sheltersMetal9,2001Stone Upper Floor Ramp
Stone Curb RampFloors, roofs and sheltersConcrete3,8001Timber Curb RampSteel Curb Ramp
Stone PillarFloors, roofs and sheltersConcrete3,6001Timber PostSteel Post
Stone Upper Floor RampFloors, roofs and sheltersConcrete6,4001Timber Upper Floor RampSteel Upper Floor Ramp
Stonework Entry StepsFloors, roofs and sheltersStonework2,6001Timber Entry StepsSheet Metal Entry Steps
Stonework FloorFloors, roofs and sheltersStonework4,2001Timber FloorSheet Metal Floor
Stonework FoundationFloors, roofs and sheltersStonework5,5001Timber FoundationSheet Metal Foundation
Stonework Frame PostFloors, roofs and sheltersStonework3,6001Timber Frame PostSheet Metal Frame Post
Stonework Ladder HatchFloors, roofs and sheltersStonework2,7001Timber Ladder HatchSheet Metal Ladder Hatch
Stonework Stair FloorFloors, roofs and sheltersStonework4,6001Timber Stair FloorSheet Metal Stair Floor
Stonework Triangle FloorFloors, roofs and sheltersStonework2,3001Timber Triangle FloorSheet Metal Triangle Floor
Stonework Triangle FoundationFloors, roofs and sheltersStonework3,0001Timber Triangle FoundationSheet Metal Triangle Foundation
Supply TentFloors, roofs and sheltersUngraded6501
Survival TentFloors, roofs and sheltersUngraded4001
Timber Curb RampFloors, roofs and sheltersTimber1,5001Stone Curb Ramp
Timber Entry StepsFloors, roofs and sheltersTimber9001Stonework Entry Steps
Timber FloorFloors, roofs and sheltersTimber1,5001Stonework Floor
Timber FoundationFloors, roofs and sheltersTimber2,0001Stonework Foundation
Timber Frame PostFloors, roofs and sheltersTimber1,4001Stonework Frame Post
Timber Ladder HatchFloors, roofs and sheltersTimber1,0001Stonework Ladder Hatch
Timber PostFloors, roofs and sheltersTimber1,4001Stone Pillar
Timber Stair FloorFloors, roofs and sheltersTimber1,7001Stonework Stair Floor
Timber StiltFloors, roofs and sheltersTimber1,8001Sheet Metal Stilt
Timber Triangle FloorFloors, roofs and sheltersTimber8501Stonework Triangle Floor
Timber Triangle FoundationFloors, roofs and sheltersTimber1,1001Stonework Triangle Foundation
Timber Upper Floor RampFloors, roofs and sheltersTimber2,6002Stone Upper Floor Ramp
Vehicle HangarFloors, roofs and sheltersMetal7,0001
Watch HutFloors, roofs and sheltersTimber3,2001
WatchtowerFloors, roofs and sheltersReinforced2,5001
Armored Sentry GunWalls and defensesMetal3,2001Sentry Gun
Barbed Wire BarrierWalls and defensesMetal7001
Barricade WallWalls and defensesTimber1,6001Scrap Wall
Clad Timber DoorwayWalls and defensesReinforced2,3401
Clad Timber WallWalls and defensesReinforced2,6001
Clad Timber Window WallWalls and defensesReinforced2,3401
Concrete BollardWalls and defensesConcrete2,0001
Concrete DoorwayWalls and defensesConcrete3,6001Plank Doorway
Concrete DoorwayWalls and defensesConcrete5,7601
Concrete Slab WallWalls and defensesConcrete4,0001Plank Wall
Concrete T-WallWalls and defensesConcrete4,5001
Concrete WallWalls and defensesConcrete6,4001
Concrete Window WallWalls and defensesConcrete5,7601
Electric FenceWalls and defensesReinforced1,4001
Frame GateWalls and defensesReinforced1,5001Heavy Gate
Garden WallWalls and defensesConcrete1,8001
Garden Wall (33 ft)Walls and defensesConcrete6,4004
Garden Wall (16 ft)Walls and defensesConcrete3,4002
Heavy GateWalls and defensesMetal3,0001Frame Gate
Hesco BarrierWalls and defensesConcrete3,0001
Iron Railing GateWalls and defensesMetal2,6001
Jersey BarrierWalls and defensesConcrete3,2001
Long Clad Timber WallWalls and defensesReinforced10,4005
Long Clad Timber Wall, Center DoorWalls and defensesReinforced9,8805
Long Clad Timber Wall, End DoorWalls and defensesReinforced9,8805
Long Clad Timber Wall, Two WindowsWalls and defensesReinforced9,8805
Long Concrete WallWalls and defensesConcrete25,6005
Long Concrete Wall, Center DoorWalls and defensesConcrete24,3205
Long Concrete Wall, End DoorWalls and defensesConcrete24,3205
Long Concrete Wall, Two WindowsWalls and defensesConcrete24,3205
Long Masonry WallWalls and defensesConcrete22,4005
Long Masonry Wall, Center DoorWalls and defensesConcrete21,2805
Long Masonry Wall, End DoorWalls and defensesConcrete21,2805
Long Masonry Wall, Two WindowsWalls and defensesConcrete21,2805
Long PalisadeWalls and defensesTimber1,9001
Low BarrierWalls and defensesConcrete2,2001
Masonry DoorwayWalls and defensesConcrete5,0401
Masonry WallWalls and defensesConcrete5,6001
Masonry Window WallWalls and defensesConcrete5,0401
Palisade GateWalls and defensesTimber1,6001
Plank CornerWalls and defensesTimber1,3001
Plank DoorwayWalls and defensesTimber1,0001Concrete Doorway
Plank WallWalls and defensesTimber1,1001Concrete Slab Wall
Plank Wall (Window)Walls and defensesTimber1,0001
Rail FenceWalls and defensesTimber4501
Rail Fence (33 ft)Walls and defensesTimber1,6004
Rail Fence (16 ft)Walls and defensesTimber8502
Reinforced Scrap WallWalls and defensesMetal1,8001Scrap Wall
Sandbag WallWalls and defensesReinforced6001
Scrap WallWalls and defensesReinforced1,5001Barricade WallReinforced Scrap Wall
Sentry GunWalls and defensesReinforced1,4001Armored Sentry Gun
Sheet Metal DoorWalls and defensesSheet Metal4,2001Stonework Door
Sheet Metal DoorwayWalls and defensesSheet Metal6,3001Stonework Doorway
Sheet Metal Double DoorwayWalls and defensesSheet Metal5,8001Stonework Double Doorway
Sheet Metal Double Window WallWalls and defensesSheet Metal5,8001Stonework Double Window Wall
Sheet Metal Gable WallWalls and defensesSheet Metal3,5001Stonework Gable Wall
Sheet Metal Garage GateWalls and defensesSheet Metal6,0001Stonework Garage Gate
Sheet Metal GatewayWalls and defensesSheet Metal6,3001Stonework Gateway
Sheet Metal Half WallWalls and defensesSheet Metal4,0001Stonework Half Wall
Sheet Metal RoofWalls and defensesSheet Metal5,0001Stonework Roof
Sheet Metal Triangle RoofWalls and defensesSheet Metal2,9001Stonework Triangle Roof
Sheet Metal WallWalls and defensesSheet Metal7,0001Stonework Wall
Sheet Metal Window ShutterWalls and defensesSheet Metal2,4001Stonework Window Shutter
Sheet Metal Window WallWalls and defensesSheet Metal6,3001Stonework Window Wall
Spike BarricadeWalls and defensesTimber9001
Stake FenceWalls and defensesTimber8001
Stake GateWalls and defensesTimber1,3001
Stake PalisadeWalls and defensesTimber1,3001
Stonework DoorWalls and defensesStonework2,8001Timber DoorSheet Metal Door
Stonework DoorwayWalls and defensesStonework4,0001Timber DoorwaySheet Metal Doorway
Stonework Double DoorwayWalls and defensesStonework3,7001Timber Double DoorwaySheet Metal Double Doorway
Stonework Double Window WallWalls and defensesStonework3,7001Timber Double Window WallSheet Metal Double Window Wall
Stonework Gable WallWalls and defensesStonework2,3001Timber Gable WallSheet Metal Gable Wall
Stonework Garage GateWalls and defensesStonework4,2001Timber Garage GateSheet Metal Garage Gate
Stonework GatewayWalls and defensesStonework4,0001Timber GatewaySheet Metal Gateway
Stonework Half WallWalls and defensesStonework2,6001Timber Half WallSheet Metal Half Wall
Stonework RoofWalls and defensesStonework3,4001Timber RoofSheet Metal Roof
Stonework Triangle RoofWalls and defensesStonework2,0001Timber Triangle RoofSheet Metal Triangle Roof
Stonework WallWalls and defensesStonework4,5001Timber WallSheet Metal Wall
Stonework Window ShutterWalls and defensesStonework1,6001Timber Window ShutterSheet Metal Window Shutter
Stonework Window WallWalls and defensesStonework4,0001Timber Window WallSheet Metal Window Wall
Timber Compound GateWalls and defensesTimber4,5001
Timber Compound GatewayWalls and defensesTimber4,5001
Timber Compound WallWalls and defensesTimber4,5001
Timber DoorWalls and defensesTimber9001Stonework Door
Timber DoorwayWalls and defensesTimber1,3001Stonework Doorway
Timber Double DoorwayWalls and defensesTimber1,2001Stonework Double Doorway
Timber Double Gate LeafWalls and defensesTimber4,5001
Timber Double Window WallWalls and defensesTimber1,2001Stonework Double Window Wall
Timber Gable WallWalls and defensesTimber8001Stonework Gable Wall
Timber Garage GateWalls and defensesTimber1,4001Stonework Garage Gate
Timber GatewayWalls and defensesTimber1,3001Stonework Gateway
Timber Half WallWalls and defensesTimber9001Stonework Half Wall
Timber RoofWalls and defensesTimber1,2001Stonework Roof
Timber Triangle RoofWalls and defensesTimber7001Stonework Triangle Roof
Timber WallWalls and defensesTimber1,5001Stonework Wall
Timber Window ShutterWalls and defensesTimber5001Stonework Window Shutter
Timber Window WallWalls and defensesTimber1,3001Stonework Window Wall

You need a hammer in your pockets to upgrade or repair. An upgrade takes 6.5 seconds, and a piece that was hit in the last 60 seconds cannot be upgraded.

Taking down an upgraded piece returns 50% of the upgrade materials. A destroyed piece drops 25% of its materials.

One survivor can own 80 pieces, and nothing can be built within 197 ft of a safe zone.

Camp, stations and furniture

Everything else you can place: camp gear, crafting stations, furniture, storage, power and the base core. The last column says what each piece does once it is standing.

143 rows
Base CupboardBase core3,000
It stores 40 stacks up to 882 lb. It claims the ground within 115 ft and pays the upkeep of everything inside.
Reinforced CupboardBase core6,000
It stores 40 stacks up to 882 lb. It claims the ground within 164 ft and pays the upkeep of everything inside.
Strongroom LockerBase core10,000
It stores 40 stacks up to 882 lb. It claims the ground within 213 ft and pays the upkeep of everything inside.
Ward ChimeBase core900
No infected appear inside its radius while it has fuel. It draws 100 W.
Army BedrollCamp and farm160
You can sleep on it. It adds 13 °F of warmth while you sleep.
Barrel StoveCamp and farm700
It works as a cooking fire for crafting. It gives warmth and light.
BeehiveCamp and farm300
Bees make honey in it.
BirdhouseCamp and farm120
Brick BarbecueCamp and farm2,400
It works as a cooking fire for crafting. It gives warmth and light.
Camp BedCamp and farm250
You can sleep on it.
Camp ChairCamp and farm150
You can sit on it.
Camp ShowerCamp and farm400
You can wash at it.
CampfireCamp and farm300
It works as a cooking fire for crafting. It gives warmth and light.
Camping Gas StoveCamp and farm120
It works as a cooking fire for crafting. It gives 4 °F of warmth while lit.
Chopping BlockCamp and farm300
Compost BinCamp and farm400
It turns scraps into compost.
Compost CribCamp and farm350
It turns scraps into compost.
Cooking FireCamp and farm350
It works as a cooking fire for crafting. It gives warmth and light.
Fermenting BarrelCamp and farm350
It ferments mash.
Fire TubCamp and farm500
It works as a cooking fire for crafting. It gives warmth and light.
FireplaceCamp and farm3,500
It works as a cooking fire for crafting. It gives warmth and light.
Fish Drying RackCamp and farm350
It dries and smokes food.
Folding StoolCamp and farm120
You can sit on it.
Folding StoveCamp and farm60
It gives 3 °F of warmth while lit.
GreenhouseCamp and farm900
Beds inside it are kept warm and safe from a light frost. It shelters you from rain and wind.
Grow BucketCamp and farm120
Crops grow in it.
Hen HouseCamp and farm600
It keeps small livestock.
Liquid BarrelCamp and farm600
It stores liquid. It holds 26 gal.
Log BenchCamp and farm250
You can sit on it.
Long Planting BedCamp and farm400
Crops grow in it.
Pit LatrineCamp and farm350
It is a camp toilet.
Plank Trough PlanterCamp and farm300
Crops grow in it.
PlanterCamp and farm500
Crops grow in it.
Planting FrameCamp and farm350
Crops grow in it.
Potted PlantCamp and farm150
Rabbit HutchCamp and farm350
It keeps small livestock.
Rain CollectorCamp and farm400
It collects water. It holds 5.3 gal.
Raised Garden BedCamp and farm400
Crops grow in it.
Sleeping BagCamp and farm120
You can sleep on it. It adds 9 °F of warmth while you sleep.
Smoking RackCamp and farm400
It dries and smokes food.
Solar PanelCamp and farm300
It makes up to 150 W.
Solar StillCamp and farm450
It makes clean water from dirty water in the sun. It holds 2.1 gal.
Spit RoastCamp and farm300
It works as a cooking fire for crafting. It gives warmth and light.
Square Garden BedCamp and farm350
Crops grow in it.
Stone WellCamp and farm3,000
It draws ground water. It holds 11 gal.
TableCamp and farm250
Tarp Rain CatcherCamp and farm500
It collects water. It holds 16 gal.
Armory BenchCrafting station1,400
It works as an armory bench for crafting. It draws 400 W.
Blacksmith's ForgeCrafting station2,200
It works as a workbench for crafting.
BloomeryCrafting station2,400
It works as a smelting furnace for crafting.
Cement MixerCrafting station1,100
It draws 650 W.
Crucible FurnaceCrafting station500
It works as a crucible furnace for crafting.
Electronics BenchCrafting station900
It works as an electronics bench for crafting. It draws 300 W.
Floor LoomCrafting station350
It works as a loom for crafting.
Fuel StillCrafting station900
It works as a fuel still for crafting.
Grain MillCrafting station500
It works as a grain mill for crafting.
Med StationCrafting station800
It works as a medical station for crafting. It draws 350 W.
Scouring TubsCrafting station300
It works as scouring tubs for crafting.
Scrap RecyclerCrafting station1,300
Spinning WheelCrafting station300
It works as a spinning wheel for crafting.
Table SawCrafting station900
It works as a sawmill for crafting. It draws 1800 W.
Tailor's BenchCrafting station700
It works as a tailor's bench for crafting.
Tanning RackCrafting station500
It works as a tanning rack for crafting.
Threshing FloorCrafting station600
It works as a threshing floor for crafting.
Tool Wall BenchCrafting station1,200
It works as a workbench for crafting. It draws 200 W.
WorkbenchCrafting station1,000
It works as a workbench for crafting. It draws 200 W.
Workshop BenchCrafting station1,400
It stores 20 stacks up to 132 lb. It works as a workbench for crafting. It draws 250 W.
Mounted Boar HeadDecoration300
Mounted Lion HeadDecoration300
Mounted Stag HeadDecoration300
ArmchairFurniture250
You can sit on it.
Bathroom CabinetFurniture300
It stores 10 stacks up to 55 lb.
BathtubFurniture600
You can wash at it.
BookcaseFurniture450
It stores 20 stacks up to 132 lb.
Coffee TableFurniture250
Exercise EquipmentFurniture300
FootstoolFurniture150
You can sit on it.
Framed PictureFurniture80
Fridge-FreezerFurniture900
It stores 30 stacks up to 220 lb. It keeps food cold while powered. It draws 150 W.
Kitchen CounterFurniture700
It stores 20 stacks up to 176 lb.
Kitchen TableFurniture300
LED Light TubeFurniture60
It gives light for 6 hours on one Battery.
Laundry RackFurniture150
Longcase ClockFurniture200
MirrorFurniture60
Old FridgeFurniture800
It stores 20 stacks up to 154 lb. It keeps food cold while powered. It draws 160 W.
Puck LightFurniture40
It gives light for 20 hours on one Battery.
RugFurniture60
Shower CubicleFurniture400
You can wash at it.
SideboardFurniture450
It stores 16 stacks up to 132 lb.
SofaFurniture400
You can sleep on it.
Steel DoorFurniture3,200
It opens and closes, and takes a lock.
ToiletFurniture300
You can sit on it.
Towel RailFurniture80
Under-Counter FridgeFurniture500
It stores 12 stacks up to 66 lb. It keeps food cold while powered. It draws 70 W.
Wall CupboardFurniture300
It stores 8 stacks up to 44 lb.
Wall ShelfFurniture150
Wash BasinFurniture300
You can wash at it.
Wooden DoorFurniture900
It opens and closes, and takes a lock.
Base RadioPower300
It gives the base a longer warning before a horde arrives. It draws 50 W.
Battery BankPower1,200
It stores 6000 Wh.
Breaker PanelPower400
It carries power cable runs up to 79 ft.
Cable PolePower1,400
It carries power cable runs up to 197 ft.
Ceiling LightPower150
It draws 40 W.
Diesel GeneratorPower2,800
It makes up to 9000 W.
Flood LightPower400
It draws 300 W.
GeneratorPower1,600
It makes up to 4000 W.
Grow LightPower150
It lights the indoor beds under it so crops grow without sun. It draws 120 W.
Junction BoxPower600
It carries power cable runs up to 105 ft.
Lamp PostPower600
It draws 100 W.
Small GeneratorPower900
It makes up to 1500 W.
Solar ArrayPower700
It makes up to 600 W.
Studio LightPower250
It draws 150 W.
Tripod LED LampPower200
It draws 40 W.
Wall LightPower150
It draws 40 W.
Water PumpPower900
It collects water. It holds 26 gal. It pumps 41 fl oz of water a minute while powered. It draws 400 W.
Wind TurbinePower1,800
It makes up to 1200 W.
Work LampPower250
It draws 60 W.
Ammo ChestStorage and markers1,500
It stores 30 stacks up to 198 lb.
Black BannerStorage and markers200
Bone TotemStorage and markers250
Dyed BannerStorage and markers200
Game CrateStorage and markers400
It stores 12 stacks up to 88 lb.
Garden ShedStorage and markers900
It stores 30 stacks up to 331 lb.
Grave MarkerStorage and markers1,500
It marks a grave.
Green BannerStorage and markers200
HeadstoneStorage and markers1,800
It marks a grave.
Infected SignStorage and markers300
Keep Out SignStorage and markers300
Lean-to ShedStorage and markers900
It stores 24 stacks up to 331 lb. It shelters you from rain and wind.
LockboxStorage and markers1,800
It stores 25 stacks up to 176 lb.
Lumber StackStorage and markers700
It stores 20 stacks up to 882 lb.
Market StallStorage and markers1,100
It stores 30 stacks up to 265 lb. It shelters you from rain and wind.
Parts ShelfStorage and markers600
It stores 40 stacks up to 176 lb.
Produce CrateStorage and markers150
It stores 12 stacks up to 88 lb.
Radiation SignStorage and markers300
Red BannerStorage and markers200
Skull CairnStorage and markers250
Storage CrateStorage and markers800
It stores 40 stacks up to 331 lb.
Supply ShelfStorage and markers500
It stores 30 stacks up to 220 lb.
Weapon RackStorage and markers1,200
It stores 30 stacks up to 265 lb.
White BannerStorage and markers200
Work LightStorage and markers200
It draws 80 W.

Material grades

What a piece is made of decides how much of each kind of damage gets through, what its upkeep costs and what a hammer repair uses. The multipliers apply to the damage numbers in the next table: x0.3 means the piece takes 30% of the hit. A grade is not an upgrade tier. On the frame kit every piece goes from Timber to Stonework to Sheet Metal, and those tiers are the Timber, Stonework and Sheet Metal grades below, each tougher than the last against everything. The Blocks house kit is a separate system: its masonry and concrete walls are the Concrete grade, and its clad timber is Reinforced.

Ungraded
Tents, camp gear, stations and lights.
x1x1x1x1Scrap Metal150
Timber
Frame kit: the Timber tier, 26 pieces. Blocks house kit: 3 pieces. 32 other pieces.
x1x1x1.25x1Firewood130
Reinforced
Blocks house kit: 11 pieces. 10 other pieces.
x0.5x0.6x1x0.75Scrap Metal160
Metal
25 other pieces.
x0.1x0.3x0.9x0.45Steel Sheet900
Concrete
Blocks house kit: 24 pieces. 15 other pieces.
x0x0.12x0.7x0.3Stone260
Stonework
Frame kit: the Stonework tier, 21 pieces.
x0.1x0.2x0.85x0.35Stone260
Sheet Metal
Frame kit: the Sheet Metal tier, 22 pieces.
x0x0.08x0.75x0.25Steel Sheet900

Ungraded pieces are tents, camp gear, stations and lights. Each one costs 0.15 x Scrap Metal a day in upkeep instead of a cost by health.

A repair takes 4 seconds per item.

Damage to structures

How much health one hit takes off a piece before its material is counted. Multiply by the column of the Material grades table named under Counts as.

13 rows
Melee hit10Melee
The base hit, scaled by your melee skill.
Pistol round3Bullets
Submachine gun round3Bullets
Rifle round5Bullets
Shotgun shell8Bullets
Sniper round14Bullets
Any other firearm3Bullets
Explosion400Explosions
This is the damage at the center. It falls to nothing 23 ft away.
Infected clawing at it6Infected
Each infected pressed against the piece does this every 2 seconds.
Breaching Charge900Explosions
Set by hand on a 8 second fuse. It does this to every piece close to it.
Thermite Charge600Explosions
Set by hand on a 5 second fuse. It does this to every piece close to it.
Remote Charge500Explosions
Set by hand and fired by remote. It does this to every piece close to it.
Pipe Charge350Explosions
Set by hand on a 12 second fuse. It does this to every piece close to it.

A blast takes the lock off a container, door or gate before it harms the piece itself.

A base can be raided at any hour, even while everyone on its list is offline. Nobody can build, take pieces down or change who has access while it is under attack.

Claims, upkeep and decay

A Base Cupboard claims the ground around it. Only survivors on its list can build there, and it pays the upkeep of every piece inside from the materials you put in it.

12 rows
Upkeep is paid from the cupboard's stock every10minutes
Pieces in a claim before the bill starts to grow12pieces
Added to the whole bill by each piece after that1.5%
The most the bill can be multiplied by2.5times
Health every piece loses while the upkeep is unpaid2% per hour
Time a piece outside any claim lasts after its last repair before it decays72hours
Health a piece outside any claim loses after that1% per hour
Cupboards one survivor can own2cupboards
Names on one cupboard's access list16names
Claim radius of the Base Cupboard115ft
Claim radius of the Reinforced Cupboard164ft
Claim radius of the Strongroom Locker213ft

Squadmates and allies of anyone on the list count as on the list unless the builder turns that off.

Power sources, batteries and cabling

What makes, stores and carries electricity in a base. Output is the most a source gives; fuel use is at full load, and Runs for is one full tank at full load.

10 rows
Small GeneratorGenerator1,500 W3.2 gal0.18 gal/h17.1 h148 ft
Diesel (44 fl oz each), Fuel Can (2.6 gal each), Kerosene (27 fl oz each)
GeneratorGenerator4,000 W7.9 gal0.42 gal/h18.8 h230 ft
Diesel (44 fl oz each), Fuel Can (2.6 gal each)
Diesel GeneratorGenerator9,000 W15.9 gal0.79 gal/h20 h361 ft
Diesel (44 fl oz each), Fuel Can (2.6 gal each)
Solar PanelSolar150 W
Solar ArraySolar600 W
Wind TurbineWind1,200 W
Battery Bank6,000 Wh2,500 W
Breaker PanelCable point79 ft
Cable PoleCable point197 ft
Junction BoxCable point105 ft

One Power Cable covers 33 ft of run. A run between two ordinary pieces can be 82 ft long, and one piece can feed 8 cables.

A running generator with nothing drawing from it still burns 25% of its full-load fuel, and the infected hear it every 20 seconds.

Solar panels work from 6:00 to 20:00 and peak at noon. Under full cloud they still give 15% of their clear-sky output.

A wind turbine starts turning in a 7 mph wind and reaches its full output at 27 mph.

What draws power

Every piece that needs electricity, how much it draws and when. Add up what runs at the same time to size your generator, panels and batteries.

26 rows
Table Saw1,800 WWhile someone is using itNo
Cement Mixer650 WWhile someone is using itNo
Armory Bench400 WWhile someone is using itNo
Water Pump400 WAll the timeNo
Med Station350 WWhile someone is using itNo
Electronics Bench300 WWhile someone is using itNo
Flood Light300 WAt nightNo
Electric Fence250 WAll the timeNo
Workshop Bench250 WWhile someone is using itNo
Tool Wall Bench200 WWhile someone is using itNo
Workbench200 WWhile someone is using itNo
Old Fridge160 WAll the timeNo
Armored Sentry Gun150 WAll the timeNo
Fridge-Freezer150 WAll the timeNo
Sentry Gun150 WAll the timeNo
Studio Light150 WAt nightNo
Grow Light120 WAll the timeNo
Lamp Post100 WAt nightNo
Ward Chime100 WAll the timeYes
Work Light80 WAt nightNo
Under-Counter Fridge70 WAll the timeNo
Work Lamp60 WAt nightNo
Base Radio50 WAll the timeNo
Ceiling Light40 WAt nightNo
Tripod LED Lamp40 WAt nightNo
Wall Light40 WAt nightNo

Lights that run at night switch on from 19:00 to 7:00. A crafting bench keeps drawing for 3 minutes after someone last used it.

When there is not enough power for everything, electric fences and sentry guns are fed first.

Storage

Every piece that holds items, with how many stacks and how much weight it takes. All of them take a lock.

25 rows
Base Cupboard40882 lb3,000ReinforcedThis is the upkeep stock of the base.
Lumber Stack20882 lb700Timber
Storage Crate40331 lb800Timber
Garden Shed30331 lb900Timber
Lean-to Shed24331 lb900Timber
Market Stall30265 lb1,100Timber
Supply Tent30265 lb650Ungraded
Weapon Rack30265 lb1,200Reinforced
Fridge-Freezer30220 lb900UngradedKeeps food cold while powered.
Supply Shelf30220 lb500Ungraded
Fishing Shack20220 lb2,600Timber
Ammo Chest30198 lb1,500Metal
Parts Shelf40176 lb600Ungraded
Lockbox25176 lb1,800Metal
Kitchen Counter20176 lb700Ungraded
Old Fridge20154 lb800UngradedKeeps food cold while powered.
Bookcase20132 lb450Ungraded
Workshop Bench20132 lb1,400Ungraded
Sideboard16132 lb450Ungraded
Game Crate1288 lb400Ungraded
Produce Crate1288 lb150Ungraded
Sentry Gun488 lb1,400ReinforcedThis is the gun's ammo box.
Under-Counter Fridge1266 lb500UngradedKeeps food cold while powered.
Bathroom Cabinet1055 lb300Ungraded
Wall Cupboard844 lb300Ungraded

When raiders smash or blow up a container, each stack inside keeps between 45% and 80% of its count and a single item survives 65% of the time. A container lost to decay or the infected spills everything.

Rats get into food kept in storage made of anything weaker than metal, and eat 10% of each stack they reach.

Locks

A container takes one lock; a door or gate takes two, one of each kind, and opens only when both let you in. Without a lock, anyone standing at the piece can open it. Blast strength is how much explosive damage the lock takes before it is blown off.

Padlock and Hasp2505 sOpened by anyone carrying a key cut for it.
Keypad Deadbolt6009 sOpened with a four-digit code.

Every padlock is stamped with its own four-character number, and its keys carry the same stamp. A new padlock comes with its key; one taken off keeps its stamp, so its old keys still open it wherever it hangs next.

Copies are cut from a Key Blank at a Workshop Bench in 9 seconds.

A keypad runs on its own nine-volt battery, never the base grid, so a power cut doesn't open it. A fresh battery lasts about 29.76 days standing by, less with use. Below 15% it chirps and blinks; flat, the bolt stays thrown for everyone until a battery is held to its contacts and the code typed. The battery is changed from the inside.

A keypad refuses every code for 60 seconds after 3 wrong tries. Each lockout is twice as long as the last, up to 15 minutes.

Forcing a lock

The ways past someone else's lock without the key or the code. A lock can only be forced when the base can be attacked at all.

Lockpick SetPadlocks
Skill, not luck: a padlock has 4 pins to set one at a time with the right tension on the wrench. Lean too hard and the pick snaps and is gone. Feel for the Pins and Locksmith's Touch widen the sweet spot and let you feel the binding pin. The scrape is quiet but carries ten feet or so.
Bolt CuttersPadlocks7 s100%115 ft
The padlock is cut off and ruined.
Oxy CutterKeypad deadbolts45 s100%197 ft
It cuts the bolt through.

Explosives work on both kinds of lock: the blast has to do more damage than the lock's blast strength.

Sentry guns, wards and hordes

The numbers behind a base's active defenses and the hordes they answer. A sentry gun runs off the power grid, feeds from its own ammo box and can be set to shoot only the infected or hostile survivors as well.

27 rows
Range148ft
Arc it covers, centered on the way it faces150degrees
Rate of fire650rounds per minute
Damage per hit with 7.62x54mmR, the only round it feeds63damage
Shortest burst3rounds
Longest burst6rounds
Time to lock on to a new target0.9seconds
Hit chance per round at point-blank range88%
Hit chance per round at full range45%
Hit chance against a running target, compared with a still one75%
Hits on the infected that land in the head10%
Rounds in the feed before it reloads100rounds
Time to feed a new belt4seconds
Distance the infected hear it firing from459ft
Sentry guns one survivor can own6guns
Sentry guns in a base with a Base Cupboard2guns
Sentry guns in a base with a Reinforced Cupboard3guns
Sentry guns in a base with a Strongroom Locker4guns
Ward Chime radius where no infected appear164ft
Ward Chime radius when it is on the power grid262ft
Longest a Ward Chime runs on a full load of fuel72hours
Smallest base a horde will attack8pieces
Shortest gap between horde attacks on one base45minutes
Smallest horde4infected
Largest horde22infected
Warning before a horde with a powered Base Radio60seconds
Warning before a horde without one12seconds

Hordes only come while someone who lives at the base is home. Bigger, louder and brighter bases draw them more often, and more often at night.